Lander
Ability 1: Gender Switching
Can switch the gender at any time, and the clothes on your body will also be switched accordingly. Switching the gender does not consume any vitalistic power.
Hades
Ability 1: Checking
Can consume 10 vitalistic power per second to view the information of the items and entity you think of within the sphere of ten metres radius centred on herself. Can see up to 10 information once, each information are calculated separately. (cannot use through a wall)
Skyray
Ability 1: Light
Can consume 10 vitalistic power per second to emit beams anywhere within the 10 meter sphere centred on himself. The beams’ size is up to 5 metres, 1 cm in diameter at max, and up to three at a time, each is calculated separately. The light beam can only blind others at best when the light is pointed directly to their visual organ.
Ailly Tinma
Ability 1: Mind notifying
Can use her mind to send messages to people within the same level as you are in of your choice by using your mind 10 vitalistic power per second, can only choose people that she knows, up to 10 people at a time, and each person is calculated separately.
Orange
Ability 1: Invisibility
Can consume 10 vitalistic power per second to make herself and her clothes transparent, but it will not hide the breath and the volume of touch, she still can be touched.
Professor
Ability 1: Last Breath
When he is fatally injured, this ability will be automatically used by consuming 1000 vitalistic power, which will adjust his state to the best state. If there are any negative effects, diseases or injuries, you can also take the initiative to use 800 vitalistic power to relieve them.
*Cannot use on others
Hello
Power I: Position
It can consume 10 mental power per second to know the location of the selected person or material (entity cannot be selected), including floors and all location information, up to ten at a time.
8478
Power I: Perspective
You can consume 10 mental power per second to view the geographical details of the 100-metre range centred on yourself, similar to God's vision. Items or creatures cannot be viewed and moved during this period. This super energy cannot be used in nonlinear spaces. ( For example: level 0)
Wild
Power I: Friendly
You can consume 10 mental power per second to check the loyalty of people within a radius of ten square metres centred on themselves (up to 100), or the loyalty of others to others, up to five people at a time. When the other party's own loyalty is full, you will get a bottle of almond water or a 1% can of royal rations every 25 hours, and get The average probability is at most once every 25 hours, and even if there are more than one person, there is only one.
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